Samurai of Hyuga Book 5 has been released! Check out its page here! I remember calling Book 4 a monster. And it certainly offered plenty of new challenges, requiring a fine-tuned ability to outline in order to create a very dramatic story involving the main character’s past along with a significant, optional romance. But, clocking in at over 430,000 words with THREE story arcs for the price of one, I can safely say that...
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Three years have passed since Samurai of Hyuga Book 4 was released. Plagues and wars aside, if you’re reading this, chances are your enjoyment of the series hasn’t changed. Thanks for sticking around with me. Or, if you’re somebody new, you picked a great time to join in! With the official release date of September 1st just several weeks away, I hope this is a nice little taste of things to come! Check out...
If you’ve read my previous blog post on beat sheets, then you already know that I hold screenwriters in very high regard. When your scenes cost thousands of dollars and hundreds of working hours to make, you’re forced to refine your writing to a level no choicegame author comes anywhere close to. While my new audio drama, Cops & Catgirls, may not be quite as expensive (or labor intensive) as a Netflix original series,...
It’s time for something completely different! Give your eyes a rest and your ears a listen to a brand new audio drama that’s unlike anything you’ve heard before. I’ve been writing about magical samurai for eight years, but I’ve never been able to deliver an anime experience like this! Start listening in on the crazy adventures of the loose-cannon cop Kasumi Evans and her ditzy catgirl partner Mia today. It’s interactive, too: vote in...
Ask anyone what an ‘RO’ or ‘LI’ is, and you’re likely to figure out who is and who isn’t an interactive fiction reader. That’s how essential Romance Options and Love Interests have become to the medium. Notice how I didn’t say genre? That’s because romance—in these games, at least—is non-negotiable. Whether it’s an RPG like Pathfinder: Wrath of the Righteous, a visual novel like Tsukihime, or a choicegame like Samurai of Hyuga, players have...
‘How the words look on a page’ sounds pretty silly compared to premise lines and grammatical structure, but it’s an important part of the process all the same. Too many writers struggle to see the forest for the trees–or the pages for the sentences, in this case–which can come back to bite them in terms of presentation. As an author, you can’t just be concerned with what your words say: their looks matter, too!...

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